Library json
Library methods for handling JSON data. It handles JSON encoding and decoding according to RFC 4627.
There is a straightforward mapping between JSON and Lua data types. One
exception is JSON NULL, which is not the same as Lua
nil. (A better match for Lua nil is JavaScript
undefined.) NULL values in JSON are represented by
the special value json.NULL.
Authors:
Copyright © Same as Nmap--See https://nmap.org/book/man-legal.html
Source: https://svn.nmap.org/nmap/nselib/json.lua
Functions
- generate (obj)
Creates json data from an object
- make_array (t)
Makes a table be treated as a JSON Array when generating JSON
- make_object (t)
Makes a table be treated as a JSON Object when generating JSON
- parse (data)
Parses JSON data into a Lua object.
- typeof (var)
Checks what JSON type a variable will be treated as when generating JSON
Functions
- generate (obj)
-
Creates json data from an object
Parameters
- obj
- a table containing data
Return value:
a string containing valid json - make_array (t)
-
Makes a table be treated as a JSON Array when generating JSON
A table treated as an Array has all non-number indices ignored.
Parameters
- t
- a table to be treated as an array
- make_object (t)
-
Makes a table be treated as a JSON Object when generating JSON
Parameters
- t
- a table to be treated as an object
- parse (data)
-
Parses JSON data into a Lua object.
This is the method you probably want to use if you use this library from a script.
Parameters
- data
- a json string
Return values:
- status true if ok, false if bad
- an object representing the json, or error message
- typeof (var)
-
Checks what JSON type a variable will be treated as when generating JSON
Parameters
- var
- a variable to inspect
Return value:
a string containing the JSON type. Valid values are "array", "object", "number", "string", "boolean", and "null"
