Script quake1-info
Script types:
portrule
Categories:
default, discovery, safe, version
Download: https://svn.nmap.org/nmap/scripts/quake1-info.nse
Script Summary
Extracts information from Quake game servers and other game servers which use the same protocol.
Quake uses UDP packets, which because of source spoofing can be used to amplify
a denial-of-service attack. For each request, the script reports the payload
amplification as a ratio. The format used is
response_bytes/request_bytes=ratio
http://www.gamers.org/dEngine/quake/QDP/qnp.html
Example Usage
nmap -n -sU -Pn --script quake1-info -pU:26000-26004 -- <target>
Script Output
PORT STATE SERVICE 26000/udp open quake | quake1-info: | server info exchange payload amplification: 59/12=4.916667 | listen address: 10.200.200.10:26000 | server name: An anonymous Debian server | level name: dm1 | players: 1/8 | player table | player 1: fragmeister | player info exchange payload amplification: 49/6=8.166667 | client address: 192.168.0.10:40430 | connect time: 55587 secs | frags: -1 | shirt: green3 | pants: orange6 |_ protocol version: released (0x3)
Requires
Author:
License: Same as Nmap--See https://nmap.org/book/man-legal.html
action
- action (host, port)
-
Nmap entry point.
Parameters
- host
- port
portrule
- portrule (host, port)
-
Proceed with action on open/open|filtered udp ports in interval [26000, 26004] and whatever Quake is listed under in nmap-services.
Parameters
- host
- port